Attack of the killer moth

Design

Playing around with my new camera, I caught a shot of this beastie.

I got a lot of noise fuzziness in the dark areas but I hope I'll get better with practice :)

Click for bigger!

Moth!

Posted by Ash on July 5th, 2006

Filed under Design | 2 Comments »

I was forced to post this

Discussion

For Todd:

Posted by Ash on May 3rd, 2006

Filed under Discussion | 4 Comments »

Razor Component Framework Preview

Actionscript

Flash player 8 is required to see the movie below.

This is a small preview of a subset of components from my 'Razor' component framework.
I know you're probably wondering why the world would need another set of components for Flash. But I think they are a tiny bit special in the fact that you don't need the Flash IDE, the mx framework, or even a library of symbols to compile. The example shown below was compiled with mtasc only.

They are targeted for the kind of developer that tends to design forms using actionscript rather than the IDE, and they are designed to save time when creating your UI. They are also designed to be as configurable as possible if you choose to delve into the code, but as simple as possible if you don't.

I'm still busy completing the set and squashing those annoying niggly bugs, but I hope to have them available soon.
The bad news is that the license probably won't be free although I'm still figuring that part out :)

The top three buttons change the style to a different preset (defined in actionscript).

Posted by Ash on April 25th, 2006

Filed under Actionscript | 5 Comments »

AS3 old school effects

Actionscript

Building on my previous movie.. but this one has pixels combined with a more complicated DisplacementMapFilter.

The speed of the new VM is awesome. The movie below only has 200 dots drawn on every frame, but it seems to be able to go up to 10000 with ease.

Movie and source (now with comments!) after the jump. (Flash player 8.5 beta 2 requred to see the movie)

Read the rest of this entry »

Posted by Ash on March 30th, 2006

Filed under Actionscript | 6 Comments »

AS3 Cookie-Monster-Based-Nightmare Simulator

Hot

Just playing around with and getting used to Flex Builder..

Movie and source file after the jump! (Flash player 8.5 beta 2 required to see the movie).

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Posted by Ash on March 30th, 2006

Filed under Hot | 1 Comment »

Colour utility methods

Actionscript

Nothing super-special.. just a couple of utility methods I use for modifying colour values. The function names give clues to what they do :)

Source code after the jump..

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Posted by Ash on March 28th, 2006

Filed under Actionscript | 2 Comments »

AS3 Namespaces

Actionscript

Was just browsing the AS3 specification, and thought this new feature was pretty interesting.

Namespace example, copied below.

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Posted by Ash on March 1st, 2006

Filed under Actionscript | 5 Comments »

Switched to FlashDevelop

Actionscript

After almost a year of using PrimalScript for my Actionscript coding, I finally made the switch to FlashDevelop after the latest beta release.

It has everything I ever wanted in a script editor and even stuff that I didn't know I wanted until now.

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Posted by Ash on February 8th, 2006

Filed under Actionscript | 7 Comments »

Web 2.0 startup name generator

Hot

After months of development, it's finally available to the public. The Web 2.0 Startup Company Name Generator!

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Posted by Ash on February 7th, 2006

Filed under Hot | 9 Comments »

Actionscript Developer Position, Boston, MA

Actionscript

I am posting this on behalf of the company I work for in the middle of Boston, MA. Note that the emphasis is on application development, not graphic design. Please email Xplana directly rather than contacting me!

Actionscript/Flash Developer

Established educational software company in Boston, MA is in search of an experienced Actionscript developer possessing the following skills:

- Solid understanding of Actionscript 2.0.
- Understanding of Flash Communication Server/remoting, component development, XML writing and parsing, etc.
- Experience in applying object oriented programming techniques and design patterns.
- Ability to write code from scratch or edit pre-existing code.
- Ability to analyze and solve complex problems.
- Ability to learn new skills quickly .
- Focused self-starter who requires little supervision or direction.
- Ability to deliver against deadlines.
- Excellent teamwork skills.
- Knowledge of Director a plus but not required.

Please send a recent resume and code/application samples to jobs@xplana.com.

If you would like to know more about the company, visit xplana.com

Posted by Ash on January 27th, 2006

Filed under Actionscript | No Comments »