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	<title>Razorberry's Adobe Flash Blog</title>
	<atom:link href="http://www.razorberry.com/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.razorberry.com/blog</link>
	<description>Random flash ramblings</description>
	<pubDate>Tue, 07 Oct 2008 20:42:40 +0000</pubDate>
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			<item>
		<title>World of Cars</title>
		<link>http://www.razorberry.com/blog/archives/2008/10/07/world-of-cars/</link>
		<comments>http://www.razorberry.com/blog/archives/2008/10/07/world-of-cars/#comments</comments>
		<pubDate>Tue, 07 Oct 2008 20:42:40 +0000</pubDate>
		<dc:creator>Ash</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.razorberry.com/blog/?p=65</guid>
		<description><![CDATA[
Friend and ex-colleague Jon Ross directed me towards his team&#8217;s latest achievement, World of Cars.

Based on the movie Cars, its a pretty cool 3D racing game and car customizer done in Flash.
Jon tells me they used their own proprietary 3D engine, along with an isometric scrolling tile engine for the game itself. I particularly like [...]]]></description>
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		</item>
		<item>
		<title>AS3: Removing duplicates from an array</title>
		<link>http://www.razorberry.com/blog/archives/2008/09/03/as3-removing-duplicates-from-an-array/</link>
		<comments>http://www.razorberry.com/blog/archives/2008/09/03/as3-removing-duplicates-from-an-array/#comments</comments>
		<pubDate>Thu, 04 Sep 2008 03:22:17 +0000</pubDate>
		<dc:creator>Ash</dc:creator>
		
		<category><![CDATA[Actionscript]]></category>

		<guid isPermaLink="false">http://www.razorberry.com/blog/?p=63</guid>
		<description><![CDATA[
Just for shiggles (yes, I said it.), removing duplicate items from an array in one line of ActionScript 3:

var arr:Array = ["a","b","b","c","b","d","c"];
var z:Array = arr.filter(function (a:*,b:int,c:Array):Boolean { return ((z ? z : z = new Array()).indexOf(a) >= 0 ? false : (z.push(a) >= 0)); }, this);
trace(z);

]]></description>
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		</item>
		<item>
		<title>AIR in Action - Now in stores!</title>
		<link>http://www.razorberry.com/blog/archives/2008/08/17/air-in-action-now-in-stores/</link>
		<comments>http://www.razorberry.com/blog/archives/2008/08/17/air-in-action-now-in-stores/#comments</comments>
		<pubDate>Mon, 18 Aug 2008 00:35:15 +0000</pubDate>
		<dc:creator>Ash</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.razorberry.com/blog/?p=60</guid>
		<description><![CDATA[

I&#8217;m super-pleased to say that Adobe AIR in Action is now available in all good bookstores (those that don&#8217;t have it aren&#8217;t good bookstores.. I&#8217;m looking at you, Boston Prudential Center&#8217;s Barnes &#038; Noble).
I had a fantastic time contributing my chapters for this book, and even though I may be biased, I think it is [...]]]></description>
		<wfw:commentRss>http://www.razorberry.com/blog/archives/2008/08/17/air-in-action-now-in-stores/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Tiny audio streamer</title>
		<link>http://www.razorberry.com/blog/archives/2008/06/06/tiny-audio-streamer/</link>
		<comments>http://www.razorberry.com/blog/archives/2008/06/06/tiny-audio-streamer/#comments</comments>
		<pubDate>Fri, 06 Jun 2008 15:03:42 +0000</pubDate>
		<dc:creator>Ash</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.razorberry.com/blog/?p=59</guid>
		<description><![CDATA[
I found this javascript-controlled audio streamer I made a while ago. It weighs in at a massive 1.2k and is very basic. Maybe you could make it a personal challenge to make it smaller!
Download the swf here. (right click &#038; save).
Source (AS2):
Main.as
MiniStreamer.as
How to use:
Basically you need to embed the swf at whatever size you would [...]]]></description>
		<wfw:commentRss>http://www.razorberry.com/blog/archives/2008/06/06/tiny-audio-streamer/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Messing around with papervision again</title>
		<link>http://www.razorberry.com/blog/archives/2008/06/05/messing-around-with-papervision-again/</link>
		<comments>http://www.razorberry.com/blog/archives/2008/06/05/messing-around-with-papervision-again/#comments</comments>
		<pubDate>Thu, 05 Jun 2008 21:53:32 +0000</pubDate>
		<dc:creator>Ash</dc:creator>
		
		<category><![CDATA[Actionscript]]></category>

		<guid isPermaLink="false">http://www.razorberry.com/blog/?p=58</guid>
		<description><![CDATA[
Nothing too spectacular, but I threw together a new pointless animation for my front page.
See it here.
One day I will have enough varied content to warrant a menu or something.
Here is the source, for learning purposes. It won&#8217;t compile without a couple of files, but you can get the idea 
]]></description>
		<wfw:commentRss>http://www.razorberry.com/blog/archives/2008/06/05/messing-around-with-papervision-again/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Razor Component Trac now up and running</title>
		<link>http://www.razorberry.com/blog/archives/2008/04/22/razor-component-trac-now-up-and-running/</link>
		<comments>http://www.razorberry.com/blog/archives/2008/04/22/razor-component-trac-now-up-and-running/#comments</comments>
		<pubDate>Tue, 22 Apr 2008 21:04:34 +0000</pubDate>
		<dc:creator>Ash</dc:creator>
		
		<category><![CDATA[Hot]]></category>

		<guid isPermaLink="false">http://www.razorberry.com/blog/?p=57</guid>
		<description><![CDATA[
After a week of inserting asdoc comments, I uploaded the source to the Razor Component Framework to my public svn. The components also have a new project page, at:
http://www.razorberry.com/components/
The ticket system is open to submission as long as it doesn&#8217;t get spammed, and I will also be adding more documentation and examples on the wiki [...]]]></description>
		<wfw:commentRss>http://www.razorberry.com/blog/archives/2008/04/22/razor-component-trac-now-up-and-running/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Announcing the Razor Component Framework</title>
		<link>http://www.razorberry.com/blog/archives/2008/04/08/announcing-the-razor-component-framework/</link>
		<comments>http://www.razorberry.com/blog/archives/2008/04/08/announcing-the-razor-component-framework/#comments</comments>
		<pubDate>Tue, 08 Apr 2008 20:12:42 +0000</pubDate>
		<dc:creator>Ash</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.razorberry.com/blog/?p=56</guid>
		<description><![CDATA[

I&#8217;ve posted about the components I&#8217;ve been working on as a side project for a long while now. Finally, I&#8217;m just about ready to release them to the public in a beta state.
The Razor Component Framework is intended to be a lightweight, yet feature-rich alternative to the mx framework for Flash, Flex and AIR. It [...]]]></description>
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		</item>
		<item>
		<title>AS3 Dynamic Speech Bubble Snippet</title>
		<link>http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/</link>
		<comments>http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 03:25:27 +0000</pubDate>
		<dc:creator>Ash</dc:creator>
		
		<category><![CDATA[Actionscript]]></category>

		<guid isPermaLink="false">http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/</guid>
		<description><![CDATA[
The static method drawSpeechBubble in the file below uses the drawing API to draw a rounded rectangle based speech bubble with a dynamic point. The side the point is on moves depending on the relative position to the bubble. It looks best if you set the point to be fairly close to the actual rectangle.
Usage:
AS:


SpeechBubble.drawSpeechBubble&#40;target:Sprite, [...]]]></description>
		<wfw:commentRss>http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/feed/</wfw:commentRss>
		</item>
		<item>
		<title>I am not Singularity..</title>
		<link>http://www.razorberry.com/blog/archives/2008/01/26/i-am-not-singularity/</link>
		<comments>http://www.razorberry.com/blog/archives/2008/01/26/i-am-not-singularity/#comments</comments>
		<pubDate>Sat, 26 Jan 2008 19:50:39 +0000</pubDate>
		<dc:creator>Ash</dc:creator>
		
		<category><![CDATA[Discussion]]></category>

		<guid isPermaLink="false">http://www.razorberry.com/blog/archives/2008/01/26/i-am-not-singularity/</guid>
		<description><![CDATA[
..until I find out what it is.
But kudos to Aral for his viral marketing strategy  
]]></description>
		<wfw:commentRss>http://www.razorberry.com/blog/archives/2008/01/26/i-am-not-singularity/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Announcing Adobe AIR in Action</title>
		<link>http://www.razorberry.com/blog/archives/2008/01/24/announcing-adobe-air-in-action/</link>
		<comments>http://www.razorberry.com/blog/archives/2008/01/24/announcing-adobe-air-in-action/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 15:25:19 +0000</pubDate>
		<dc:creator>Ash</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.razorberry.com/blog/archives/2008/01/24/announcing-adobe-air-in-action/</guid>
		<description><![CDATA[

For a while now I&#8217;ve been spending my spare time writing about AIR for an upcoming book titled &#8220;Adobe AIR in Action&#8221; published by Manning.
I&#8217;ve had the pleasure of working with three very talented co-authors, Joey Lott, Sam Ahn, and Kathryn Rotondo. I&#8217;m psyched about the release since I think we&#8217;ve put together a very [...]]]></description>
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