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	<title>Comments for Razorberry's Adobe Flash Blog</title>
	<atom:link href="http://www.razorberry.com/blog/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.razorberry.com/blog</link>
	<description>since 2004!</description>
	<lastBuildDate>Mon, 03 Oct 2011 22:39:11 +0000</lastBuildDate>
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	<item>
		<title>Comment on AS3 Dynamic Speech Bubble Snippet by Ben</title>
		<link>http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/comment-page-1/#comment-3553</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Mon, 03 Oct 2011 22:39:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/#comment-3553</guid>
		<description>Actually I figured it out.  If anyone wants to know who may have missed what seems obvious to others...
You can remove the g:Graphics var.  Instead add your object, in my case, Sprite, to the stage.  Then in the code for implementation above, substitute &#039;g&#039; with your sprite instance, ie. mySprite.graphics.clear(), etc.
Then in the SpeechBubble function call, replace &#039;this&#039; with instance name of your Sprite.  It&#039;ll render the fill and bubble effects on your Sprite, which can have events and stuff done with it.</description>
		<content:encoded><![CDATA[<p>Actually I figured it out.  If anyone wants to know who may have missed what seems obvious to others...<br />
You can remove the g:Graphics var.  Instead add your object, in my case, Sprite, to the stage.  Then in the code for implementation above, substitute 'g' with your sprite instance, ie. mySprite.graphics.clear(), etc.<br />
Then in the SpeechBubble function call, replace 'this' with instance name of your Sprite.  It'll render the fill and bubble effects on your Sprite, which can have events and stuff done with it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AS3 Dynamic Speech Bubble Snippet by Ben</title>
		<link>http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/comment-page-1/#comment-3552</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Mon, 03 Oct 2011 16:55:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/#comment-3552</guid>
		<description>This is just what I needed.  Now if I could just get it to go where I want it.
Would you have a moment to fill me in on how to target a sprite with the graphics.  I have no problems getting the graphic to draw on the main timeline, but nothing I&#039;ve tried will let me place the speech bubble inside a sprite or movieclip.

Thanks in advance.</description>
		<content:encoded><![CDATA[<p>This is just what I needed.  Now if I could just get it to go where I want it.<br />
Would you have a moment to fill me in on how to target a sprite with the graphics.  I have no problems getting the graphic to draw on the main timeline, but nothing I've tried will let me place the speech bubble inside a sprite or movieclip.</p>
<p>Thanks in advance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AS3 Dynamic Speech Bubble Snippet by Ash</title>
		<link>http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/comment-page-1/#comment-3545</link>
		<dc:creator>Ash</dc:creator>
		<pubDate>Wed, 25 May 2011 17:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/#comment-3545</guid>
		<description>@guestcheap totally.. although check the comment at the top of the source file.</description>
		<content:encoded><![CDATA[<p>@guestcheap totally.. although check the comment at the top of the source file.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AS3 Dynamic Speech Bubble Snippet by guestcheap</title>
		<link>http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/comment-page-1/#comment-3544</link>
		<dc:creator>guestcheap</dc:creator>
		<pubDate>Fri, 20 May 2011 12:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/#comment-3544</guid>
		<description>Hey, 
is this class free to use?
Commercially, I mean?</description>
		<content:encoded><![CDATA[<p>Hey,<br />
is this class free to use?<br />
Commercially, I mean?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Switched to FlashDevelop by Jim Sparen</title>
		<link>http://www.razorberry.com/blog/archives/2006/02/08/switched-to-flashdevelop/comment-page-1/#comment-3542</link>
		<dc:creator>Jim Sparen</dc:creator>
		<pubDate>Mon, 09 May 2011 08:29:08 +0000</pubDate>
		<guid isPermaLink="false">/?p=28#comment-3542</guid>
		<description>I also have to admit, that this is a very useful tool for daily work. Especially due to the great support! I really like the devs there.

@Daniel
What a pity, your link is broken.

Regards, 
Jim</description>
		<content:encoded><![CDATA[<p>I also have to admit, that this is a very useful tool for daily work. Especially due to the great support! I really like the devs there.</p>
<p>@Daniel<br />
What a pity, your link is broken.</p>
<p>Regards,<br />
Jim</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Converting html entities in AS3 by codam</title>
		<link>http://www.razorberry.com/blog/archives/2007/11/02/converting-html-entities-in-as3/comment-page-1/#comment-3536</link>
		<dc:creator>codam</dc:creator>
		<pubDate>Wed, 09 Feb 2011 14:21:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.razorberry.com/blog/archives/2007/11/02/converting-html-entities-in-as3/#comment-3536</guid>
		<description>Here is a slight modification concerning AS2 code, otherwise gives a compilation error:


/**
 * Encodes a html string using html entities.
 * @param	str: the html sting to be encoded
 * @return	a string html entities encoded
 */
function htmlEntitiesEncode(str:String):String
{
	return (new XMLNode( 3, str )).toString();
}
/**
 * Decodes a html string using html entities.
 * @param	str: the html sting to be decoded
 * @return	a string html entities decoded
 */
function htmlEntitiesDecode(str:String):String
{
	return (new XML(str)).firstChild.nodeValue;
}</description>
		<content:encoded><![CDATA[<p>Here is a slight modification concerning AS2 code, otherwise gives a compilation error:</p>
<p>/**<br />
 * Encodes a html string using html entities.<br />
 * @param	str: the html sting to be encoded<br />
 * @return	a string html entities encoded<br />
 */<br />
function htmlEntitiesEncode(str:String):String<br />
{<br />
	return (new XMLNode( 3, str )).toString();<br />
}<br />
/**<br />
 * Decodes a html string using html entities.<br />
 * @param	str: the html sting to be decoded<br />
 * @return	a string html entities decoded<br />
 */<br />
function htmlEntitiesDecode(str:String):String<br />
{<br />
	return (new XML(str)).firstChild.nodeValue;<br />
}</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Converting html entities in AS3 by ZREN</title>
		<link>http://www.razorberry.com/blog/archives/2007/11/02/converting-html-entities-in-as3/comment-page-1/#comment-3533</link>
		<dc:creator>ZREN</dc:creator>
		<pubDate>Thu, 13 Jan 2011 22:30:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.razorberry.com/blog/archives/2007/11/02/converting-html-entities-in-as3/#comment-3533</guid>
		<description>Thanks, it’s very helpful for me.
http://www.as3tutorial.com is very helpful for beginners.</description>
		<content:encoded><![CDATA[<p>Thanks, it’s very helpful for me.<br />
<a href="http://www.as3tutorial.com" rel="nofollow">http://www.as3tutorial.com</a> is very helpful for beginners.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AS3 Dynamic Speech Bubble Snippet by drayfuss</title>
		<link>http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/comment-page-1/#comment-3532</link>
		<dc:creator>drayfuss</dc:creator>
		<pubDate>Wed, 12 Jan 2011 02:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/#comment-3532</guid>
		<description>Hi Ash,

was just wondering what the chances of you advising me on how to implicate a maxLength variable for the pointer on this bubble?

A minLength would also be great.

Cheers,
drayfuss</description>
		<content:encoded><![CDATA[<p>Hi Ash,</p>
<p>was just wondering what the chances of you advising me on how to implicate a maxLength variable for the pointer on this bubble?</p>
<p>A minLength would also be great.</p>
<p>Cheers,<br />
drayfuss</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on New forum open by Ksuero</title>
		<link>http://www.razorberry.com/blog/archives/2010/01/18/new-forum-open/comment-page-1/#comment-3522</link>
		<dc:creator>Ksuero</dc:creator>
		<pubDate>Fri, 27 Aug 2010 18:22:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.razorberry.com/blog/?p=121#comment-3522</guid>
		<description>Hi,

I am trying to make the following in Adobe Flash:
I have a picture of a mountain, and I want storm clouds to come from the right side in fast motion. Then a lightining strikes and a name pops out.

Can you please help? How do I do this?</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I am trying to make the following in Adobe Flash:<br />
I have a picture of a mountain, and I want storm clouds to come from the right side in fast motion. Then a lightining strikes and a name pops out.</p>
<p>Can you please help? How do I do this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AS3 Dynamic Speech Bubble Snippet by Multimediax</title>
		<link>http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/comment-page-1/#comment-3518</link>
		<dc:creator>Multimediax</dc:creator>
		<pubDate>Thu, 08 Jul 2010 21:36:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.razorberry.com/blog/archives/2008/01/28/as3-dynamic-speech-bubble-snippet/#comment-3518</guid>
		<description>Ok I guess I&#039;m trying to revive this post. Has the function that causes the point to follow the mouse been removed. That is the coolest part? Can you post the function for that? I simply get the bubble and static point.</description>
		<content:encoded><![CDATA[<p>Ok I guess I'm trying to revive this post. Has the function that causes the point to follow the mouse been removed. That is the coolest part? Can you post the function for that? I simply get the bubble and static point.</p>
]]></content:encoded>
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